Introduction
We enter with our characters without crew or prospects. Some know each other some don’t. The Find themselves all picked up by the new Blue Coat Commander of the Crows foot precinct. He “Asks” for their help in some exchange for the favor of the blue coats. He needs to find Lyssa, The new leader of the crows as there has been an internal shift and Lyssa is implicated in the organizational arrangement of the Crows but nowhere to be found. Lt Grazz like to stay ahead of the gang activities as he senses a Major power struggle coming.
The Characters “Agree” in order to secure their immediate freedom.
Little did Grazz know that earlier that night. That Each of the crew members were propositioned by other Power contenders in Crows foot. As there is a power vacuum initiated by the Murder of Roric who kept all the gangs of Crows Foot subdued. They are looking for the denizens of Crows foot to declare loyalty in the upcoming hostilities.
The Lampblacks Headed by Bazo Bazz asked the some of the crew to smash some of the Red Sashes Potion depots and The Red Sashes asked Crew just to bring back the heads of some Lampblacks. The Crew members “Accepted” each mission in turn, hoping to profit greatly from the gang war obviously on the horizon.
The Score undertaken was Assault on a Red Sash Alchemy depot. They Endeavored to destroy the potion vault in a secret depot and leave no witnesses including the Lampblack thugs that Bazo afforded them to undertake their mission. How did it go? In the end, the Red sashes were dead, the depot was destroyed. However, the commotion stirred up brought the Blue coats and all crew members escaped Except for the befuddled Allistar McCrowlly who had unleashed a covey of spirits from some spirit bottles. McCrowlly was picked up by The blue coats.
Score 1 Smash the Bottles!
Grazz Was not impressed the crew did not find lyssa, he eventually found her that night himself. This was compounded by the fact that the crew was obviously participating in the nights violence which raged across crows foot.
Bazo Baz was quite happy with the outcome and was unaware that the Crew had intentions to kill Lampbacks as the. Hans and Franz reported back to Baz that the Crew were efficient and fierce operators that got the Job done.
Mylera was not at all happy with the Crew as they did not fulfill the nights requests of violence against the Lampbacks it is however unclear whether she knows if they undertook misadventures against her gang or not. We will play to find out.
Score 2 Make Em Pay
The Crew went to Tunz, a local Tavern owner for some work. He gave them a task to make a fledgling crew (The Black Horns) pay rent on their Lair. McCrowley, Yelnats, and Nic, when down and made em pay.
Score 3 Bring it home
The Crew, Asked Bazz if he needed anything and the old crime boss had an excellent score for His newest and Most promising crew. It seems that there was a delivery that was going to the red sashes. Bazz caught wind of it and wanted it. He scraped a large payment together and ordered the crew to go “recieve” it for him. They had a rout and decided to intercept the courier just over the West Crows foot bridge. The beginning exchange didn’t go too well. The red sashes were alerted and the crew was pressed to make the exchange quickly. Stanly offered the full amount Baz offered for it and the Gondolier courier took it. He left quickly as Alistar And Nicolai, dealt with the Red Sashes. Both Alistair and Nic ended up in the Drink. Alastair did some fine double shooting with a shot guns but couldn’t hold them and got blasted into the river. Nic only killed one Red Sash. And Stanley rigged up a rickshaw they had stashed to hightail it back to the base. They delivered the package to Baz who was very happy
Stanley started work on his personal rotary plane transport device PRPTD.
Stanley started work on his personal rotary plane transport device PRPTD.
Score 4 Ledger of Death
The Crews old friend Lutes from the Blue Aardvark sent them a message, he had a potential job for them. When they showed up at the shabby pub, Lutes told the partial crew he had a friend that need some help but he would pay because he owed the associate a debt and so would reciprocate by finding a crew for him. Lutes had no info on the score. The crew accepted the score sight unseen for 3 coin Enter Ambrose Spencer Benedict Broccia or Mr Bierce. He was hard up and need a big favor. The Score was to enter Lord Skurloks abode and search for a infamous ledger of secret souls, hidden from the spirit wardens. It seams Ambrose is in search of his lost love and fears she is deceased but hopes to find out what happened to her an possible contact her spirit. Lord Skurlok is known to protect Spirits from destruction at the hands of the Spirit wardens. The crew opted for an approach of deception and while they managed to get in the front door, but due to some unsuccessful negotiations with a massive clockwork Automaton, ended up in Lord Skurloks audience trapped in the iron grip of the automaton squirming and sputtering. Nicolia was able to find a library and Elon found the secret ledger room while Ambrose was able to fast talk Skurlok, and while this gave the other members time to poke around the mansion, it succeeded in bring The old Vampires disdain down on the poor whisperer. Skurlok had finally had enough and trapped the crew to find out what was actually happening. He finally decided that the crew had potential and cast an enchantment which bonded the three of them to him. Each of the offenders now have sleeves of runes tattooed around their forearms. After interrogating the partial crew Skurlok let them go warning them never to return until they were summoned. They never got a look at the ledger.
The crew spent most of their down time liking their wounds. Ambrose acquired a spirit cohort named Frechmen Elbeth: a former Blue coat who died in a gang fight
Elon over indulged his vice. He bragged and gained 2 extra heat.
Score:5 Go get your own!
The Crew hounded their benefactor, Bazo Baz for more work. Insensed by the neediness of his newest and greenest recruits he tossed them out to find their own source of income. They decided to wrest a portion of Cinder street from the red sashes. The plan was simple pit the sashes against the blue coates in their own territory and get the citizenry to turn on the Red Sashes and help push them out. The Crew Disguised themselves and planted messages that there was to be a major dust up over on Little Cinder Street. The Blue Coats were informed The Crows were taking territory. The crew Disguised as crows started a fight with the Sashes on cinder street and When the Blue Coates came they attacked them as well. The and The Citizenry weighed in to protect the Crows. The Red Sashes were hauled off leaving a vacuum of power on cinder street which the Crew quickly filled by assuring the Blue coats would be handled. The Crew forged a relationship with the people of cinder street and told them they had not plans of extorting them. They have christened themselves the Postmen and with the gaining of fresh turf and bringing a war with the Redsashes, they have finally made themselves a reputation in crows foot. They became a Teir 1 gang with a weak grip on their holdings. The ranks grew and Bazo gave them great praise.
Crew gained enough Rep to go up a tier costing 8 Coin
Entanglements: The Red sashes have finally had it and they bring the rest of their gang to little cinder street And ask for redress. The Pipes and Blades come out. What will the Postmen do?
Status of the War for Crows foot. The Lampblacks had the territory well in hand as they thought they had the Red Sashes on the ropes. With the early strikes and Red sash uncertain of who the Blue Coats would back, The lampbacks did what they did best. Sew Chaos in the streets, however the superior skill an fighting acumen of the Redsashes has come about. During the last few nights the rowdy and undisciplined Lampblack have lost ground. The Redsashes cut off some of the supplies of Bazos Dens and Have called for one final showdown to determine the outcome of the war as the losses have been very heavy on both sides. The end is near and Bazz and Mylera are headed towards each other like freight trains over the ghost plains.
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